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Gumroad – Creating a Realistic Rock in CG – Tom Newbury

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Duration 3h Project Files Included MP4

Title: Gumroad – Creating a Realistic Rock in CG – Tom Newbury

This is an in depth tutorial of over 3 hours of content, where I show you my process of creating realistic rocks in CG, with tips and tricks that can be used in many areas of production to increase the quality of your work.

In this tutorial I go over subjects such as:
– discussing reference.
– sculpting the rock in zbrush.
– how to quickly apply realistic textures in mari.
– generating a realistic shader using both Arnold and Maya shading nodes.
– and adding the final touches

You will also get a zip file which contains:
– maya and zbrush scene files
– highrez (mari) and lowrez (maya) obj’s
– textures baked out of Mari
– and displacment maps from Zbrush

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